← Backgammon

Backgammon — Rules

Goal

The first player to bring all 15 checkers home and bear them off wins the game. The first to reach the chosen number of points (1, 3, 5 or 7) wins the match.

Board and direction

The board has 24 points. Your checkers move anticlockwise; your home board is the 6 points at the bottom right (1–6). Your opponent moves the other way.

Starting

Each player rolls one die; the higher roll starts by rolling both dice again. Ties are re-rolled. Every new game starts this way.

Dice and moves

Hitting

Landing on a point with a single opposing checker hits it; the checker goes to the bar. A player with a checker on the bar must enter it into the opponent's home board before making any other move.

Bearing off

Once all your checkers are home you may bear off. A die equal to a checker's point bears it off; a higher die may bear off the furthest checker if no checker is further back.

Scoring

On screen

Playing on the portal