← Okey · Classic

Okey · Classic — Rules

Tiles

There are 106 tiles: 4 colours (yellow, blue, black, red) × 1 to 13 × 2 copies, plus 2 false jokers (★).

Indicator and okey

After dealing, one tile is turned up as the indicator. The tile of the same colour one higher is the okey (the okey of 13 is 1). The two okey tiles are wild and can stand for any tile. A false joker (★) stands for the okey tile itself (its colour and number). Okeys in your rack have a yellow frame.

Combinations

Turns

Play goes to the right (anticlockwise). On your turn, take a tile from the centre stack or the last tile discarded by the player on your left, then discard one tile to your right. The starting player has one extra tile and discards without drawing on the first turn.

On screen

Going out

When all 14 tiles in your rack form combinations, put your 15th tile on the centre stack to go out (drag it onto the stack or select it and tap "Go out"). You can also go out with 7 pairs.

Scoring

Playing on the portal